libZPlay documentation (Win32)
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ZPlay::GetEchoParam Method

Get current echo effects.

C++
int GetEchoParam(array<TEchoEffect> ^% EchoEffectArray);
Parameters 
Description 
array<TEchoEffect> ^% EchoEffectArray 
Reference to array of TEchoEffect structures receiving echo effects.
Caution: This array will be resized to receive all echo effects. 

Number of echo effects in EchoEffectArray array.

Function will resize EchoEffectArray array to receive all echo effects. 

Note: By default, new created interface has programmed one simple echo effect, 1000 ms delay, 70 % original volume + 30 % echo volume. 

array<TEchoEffect> ^test1 = gcnew array<TEchoEffect>(1);
int i;
int n = player->GetEchoParam(test1);
for(i = 0; i < n; i++)
{
  MessageBox::Show(test1[i].nLeftDelay.ToString ());
}

 

Copyright (c) 2010. Zoran Cindori - All rights reserved.

Web: http://libzplay.sourceforge.net/

Email: zcindori@inet.hr